

It was released on January 25, 2011, in North America and was released on 21 October in the UK and Australia. It is a sequel to the 2007 game Two Worlds.
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Technically, the game is powered by Grace engine created and constantly improved by Reality Pump. Two Worlds II is a computer role-playing game developed by Reality Pump and published by TopWare Interactive for the PlayStation 3, Xbox 360, Microsoft Windows, and Mac OS X. Developers put a strong emphasis on a wide variety of equipment, presence of magic, and spells. rich, multiple branching storylines with loads of main and side quests and an extensive character development system – with dynamic and arcade combat. Gameplay combines classic RPG aspects – e.g. Mechanicsĭrawing on their experience gained during working on both former instalments of Two Worlds, the creators implemented well-proven formulas and enriched them by a number of novelties and characteristic, modern action RPG elements. Once again you are in control of a hero whose actions will change the whole universe.

The casting of the 3 grim reapers is also spot-on with differing dynamics that lend propulsion to the story. They worked together to unite all gangs in Japan to avoid conflict and the death of their loved ones. Cha Tae Hyun is perfectly cast as the good-natured Paragon with a well of secrets that threaten to derail his chances at reincarnation at every trial. The action of Two Worlds III is once more set in a fantasy world called Antaloor inhabited by different canonical races, like humans, dwarves, elves, and orcs. Mikey mortally wounded Takemichi and the two returned to the original timeline with memories. The game is still developed by Polish Reality Pump studio which after releasing an unsuccessful RPG Raven’s Cry (and its improved edition – Vendetta: Curse of Raven’s Cry) and allegedly having gone bankrupt was taken under TopWare Interactive’s wings. Two Worlds III for PC, XONE and PS4 is the third major instalment of the third-person action RPG series started in 2007.
